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Huge F1-ATPase surface (~800,000 triangles) colored by semi-transparent
electrostatic potentials. Two copies are shown, the right one being rotated
by 90 degrees along the x-axis.
After a quick rendering test, the final command-line is:
<command> +i <file> +w1000 +h500 -f +a0.2 +am2 +r2
The -f option prevents writing files which often slows down calculation,
especially across network. For the same reason, display is not used.
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f1-grasp.p4g
f1-scene.inc
f1-matrix.inc
f1.srf.gz (13.9 Mbytes)
#version 3.1;
// scene description + macros + transformation matrix
#include "f1-scene.inc"
#include "f1-matrix.inc"
// generic surface object
#declare surf = grasp_surface
{
"f1.srf"
colored_by potentials
gradient rgb<1,0,0>,rgbf<1,1,1,0.95>,rgb<0,0,1>
range <-35,-5,25>
verbose
pigment{ color rgbt 1 }
finish{ diffuse 0.6 specular 0.75 roughness 0.005 }
transform f1_matrix
scale <1,1,-SYSTEM>
}
object{ surf correct_translate(-65,0,0) }
object{ surf rotate -x*90 correct_translate(65,0,0) }
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Actual size is 1000x500
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Surface files:
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385248 vertices for 770252 triangles |
Rendered with |
trimap |
.inc / 154.3 Mb (surface,potentials) |
POV-Ray 3.1g |
vertex |
.inc / 196.5 Mb (surface,potentials) |
MegaPOV 0.6a |
grasp |
.srf / 23.5 Mb (surface,potentials) |
Pov4Grasp 1.31 |
Statistics:
resolution: 1000x500 |
DEC |
SGI |
PC |
trimap |
mesh2 |
grasp |
trimap |
mesh2 |
grasp |
trimap |
mesh2 |
grasp |
Peak memory used |
na | na | 172.1 MB |
na | na | 113.0 MB |
na | na | 113.0 MB |
Time For Parse |
na | na | 1' 21" |
na | na | 1' 32" |
na | na | 1' 14" |
Time For Trace |
na | na | 6' 35" |
na | na | 15' 25" |
na | na | 13' 48" |
Total Time |
na | na | 7' 56" |
na | na | 16' 57" |
na | na | 15' 02" |
MB = megabytes
na = not applicable (out of memory when parsing mesh data)
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Back to the examples and benchmarks
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