#version 3.1; #include "scene.inc" grasp_surface { "crambin.srf" verbose colored_by potentials filter 0.1 gradient rgb<1,1,0>, rgb 1 transmit 0.9, rgbf<0,1,0,0.9> range <-3,-1.5,2> pigment{ color rgbt 1 } finish{ diffuse 0.6 specular 0.75 roughness 0.005 } scale <1,1,-SYSTEM> correct_translate(-11,-10.5,0) }