#version 3.1; #include "fog-scene.inc" // right-handed coordinates system // camera location is z*50 fog { fog_type 2 // Ground fog fog_offset -3 // Height below which the fog has a constant density of one fog_alt 2 // At a height of fog_offset+fog_alt the fog density is 25% fog_start 35 // Starting offset from the camera (new !) distance 20 // Distance at which 36.8% of the background are still visible rgbf <.6,.6,.9> }