#version 3.1; #include "fog-scene.inc" // right-handed coordinates system // camera location is z*50 fog { fog_type 1 // Constant fog, optional fog_start 35 // Starting offset from the camera (new !) distance 20 // Distance at which 36.8% of the background are still visible // but now starting from fog_start, so here it's 35+20 rgbf 1 }